Simultaneously, Reallusion announced an update to their Character Creator, another tool for animation artists. As recently mentioned here at PVC, Epic Games went to NAB 2017 to reveal applications of their Unreal Engine that deliver unprecedented speed, fidelity and flexibility in broadcast production workflows. The new features in iClone7 make the software even more appealing to artists working in different areas. The Real Camera System in iClone7 (with access to industry-standard cameras, including Alexa, RED, Canon, and more) is a solid foundation for Final Rendering, Technical Previs, MatchMove, as well as linking with a Virtual Camera. Compatibility is key with flawless import & export of camera data between 3D and video tracking tools. IClone7 also offers a fully customizable camera system to match the industry standard, so users can accurately simulate real-world cinematography. The new version of iClone, from Reallusion, introduces a series of innovations, giving independent animators and studios more creative possibilities through a range of accessible and increasingly professional animation tools. The new version of iClone will be available June 2017. The prehistoric animation by Kevin Seid was created with a beta version of iClone7 and HitFilm Pro 2017.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |